by Nandkishor Sonar, Software Application Engineer, Intel Natural, hands-free and seamless interactions are very important in games. This session will help to understand how Intel RealSense cameras and software SDK key features could bring potential values for games development.

Read more

The key to mass adoption of VR will be accessibility. WebVR places engaging VR experiences on the end of a hyperlink with nothing to download and install. Will plans to generate some VR experiences in realtime that the audience can experience live.

Read more

VR is booming and lots of technologies/products are growing around it. Marco Colombo will present advice to tackle that change in an effective and reliable way, with an emphasis on game development. Game Development Cross platform development and design Unity VR development Agile application (scrum) http://intelbuzz.bemyapp.com/2016/london/

Read more

Dreamstake #GoFundYourself: Funding Bootcamp For Startups Campus London – a Google Space http://www.campuslondon.com http://www.dreamstake.net/index.php?option=com_community&view=events&task=viewevent2&eventid=129

Read more